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Tips & Tricks

SOLIDWORKS Part Reviewer: Simple Machine Part – Basic Tutorial

By SOLIDWORKS July 23, 2022
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SOLIDWORKS Part Reviewer: Simple Machine Part – Basic Tutorial

In this SOLIDWORKS Part Reviewer basic tutorial you will learn how to create a Simple Machine Part using feature and sketch mirroring, linear patterning, and the Hole Wizard Want to learn more? You can view the full list of previous

... Continued

Fruit Crate: 3D Sculptor & SOLIDWORKS Tutorial

By Jade Wilson July 22, 2022
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Fruit Crate: 3D Sculptor & SOLIDWORKS Tutorial

For this 3D Sculptor and SOLIDWORKS tutorial. I used xShape from the 3D Sculptor role on the 3D Experience Platform to create some realistic pieces of fruit. For the purpose of the tutorial I only demonstrate modelling the apple and

... Continued

Toy Balance Scales: SOLIDWORKS Tutorial

By Jade Wilson July 18, 2022
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Toy Balance Scales: SOLIDWORKS Tutorial

In this tutorial I wanted to play around with a range of features and tools to create a set of toy balance scales. Within the tutorial I cover a range of things from creating an assembly with several mate types,

... Continued

Giraffe Teddy in 3D Sculptor: SOLIDWORKS Tutorial Part 2

By Jade Wilson July 14, 2022
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Giraffe Teddy in 3D Sculptor: SOLIDWORKS Tutorial Part 2

This is part 2 of a 2-part 3D Sculptor tutorial to create a Giraffe teddy, if you want to follow on and create this model, you will need to have completed part 1 first. Across both tutorials see how I used

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Giraffe Teddy in 3D Sculptor: SOLIDWORKS Tutorial Part 1

By Jade Wilson July 7, 2022
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Giraffe Teddy in 3D Sculptor: SOLIDWORKS Tutorial Part 1

This is a 2-part 3D Sculptor tutorial to create a Giraffe teddy using only sub division shapes. Across both tutorials see how I used the cone and cylinder shapes to create this Giraffe form, and then export it into SOLIDWORKS

... Continued

Adding Physics to Make Rendering Realistic

By Intelligent CAD/CAM Technology Ltd. June 30, 2022
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Adding Physics to Make Rendering Realistic

One of the greatest challenges in rendering is to simulate the actual condition in real life – gravity, contact, friction and motion, etc. With SOLIDWORKS Visualize Professional, it is no longer a problem because we can use physical simulation to

... Continued

Creating Art, as an Engineer

By Sean O'Neill June 28, 2022
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Creating Art, as an Engineer

Join a SOLIDWORKS LIVE Design episode that demonstrates that engineers do have an artistic side which can be explored by leveraging the power of 3D Sculptor’s app called xShape.

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Mechanism Library: Microscope Passive Lock Tutorial

By Rafael Testai June 27, 2022
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Mechanism Library: Microscope Passive Lock Tutorial

I’ve had the privilege of interviewing over 50 engineers while co-hosting the “Being an Engineer Podcast.” I’ve noticed a trend of senior mechanical engineers mentioning that tearing apart and reverse engineering products/gadgets is one of the optimal ways to improve

... Continued

SOLIDWORKS Part Reviewer: Motorcycle Rotor Basic Tutorial

By SOLIDWORKS June 25, 2022
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SOLIDWORKS Part Reviewer: Motorcycle Rotor Basic Tutorial

In this tutorial you will learn how to use a sketch picture as a reference to design the brake rotor. You will sketch over the brake rotor picture and capture design intent. Want to learn more? You can view the

... Continued

Making Small Scale Electronic Devices – SOLIDWORKS Live Design

By Sean O'Neill June 21, 2022
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Making Small Scale Electronic Devices – SOLIDWORKS Live Design

SOLIDWORKS Champion Kirby Downey demonstrates how you can tackle making small-scale electronic devices (such as soundboards) using SOLIDWORKS 3D CAD and 3D Sculptor.

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