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technical tips

SOLIDWORKS Part Reviewer: Halloween Skull Assembly

By SOLIDWORKS October 31, 2013
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SOLIDWORKS Part Reviewer: Halloween Skull Assembly

Halloween Skull Assembly: This assembly consists of four parts. Three of the four parts are multi-body solids. There are two configurations, one with the tongue and one without. The jaw and tongue do pivot. Skull- The skull is the most complicated, detailed

... Continued

SOLIDWORKS Part Reviewer: Crow Bar Tutorial

By SOLIDWORKS October 26, 2013
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SOLIDWORKS Part Reviewer: Crow Bar Tutorial

Crow Bar: Placed the midpoint of the main (horizontal) length of the crowbar on the origin. Needed to make a Sketch Plane for the Sweep hex cross section. The Plane was created parallel to the Right Plane and the through a

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SOLIDWORKS Part Reviewer: Cabinet Assembly Tutorial

By SOLIDWORKS October 23, 2013
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SOLIDWORKS Part Reviewer: Cabinet Assembly Tutorial

Cabinet: This multibody part starts with an envelope extruded feature. “Up to vertex” was used to to create this feature. With the defining sketches determined, it’s often useful to establish an envelope to work with, giving surfaces to extrude to and from.

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SolidWorks Part Reviewer: Glass with Controlled Edges

By SOLIDWORKS October 16, 2013
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SolidWorks Part Reviewer: Glass with Controlled Edges

Glass with Controlled Edges: It is a good best practice to create a central axis for circular features when working on complication “revolved” parts. This should be reference for all circular features instead of sketch center lines, model faces or edges,

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SolidWorks Part Reviewer: Football Helmet

By SOLIDWORKS October 12, 2013
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SolidWorks Part Reviewer: Football Helmet

Football Helmet: While it would be easier to to use the side profile and bottom profile as direction 1 curves, and the middle profile for direction 2, the result would be a 3-sided surface with bad flow of the UV curves (all

... Continued

SolidWorks Part Reviewer: Imported Sheet Metal

By SOLIDWORKS October 9, 2013
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SolidWorks Part Reviewer: Imported Sheet Metal

Sheet Metal: The imported sheetmetal model was mostly valid . After using Insert>Sheet Metal>Bends, the part would *mostly* unfold if received in STEP or Parasolid. There was nothing we could do to make it, or even a section of it, unfold

... Continued

SolidWorks Part Reviewer: Hammer

By SOLIDWORKS October 5, 2013
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SolidWorks Part Reviewer: Hammer

Hammer: An extrude is used instead of a revolve to form the head of the hammer as proper draft for forging can be built into the extrude sketch but not the sketch for a revolve. A cut is used to shape the

... Continued

SolidWorks Part Reviewer: Reverse Engineered Propeller

By SOLIDWORKS October 2, 2013
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SolidWorks Part Reviewer: Reverse Engineered Propeller

Reverse Engineered Propeller: This part is modeling differently from most SolidWorks parts. Because the model is a reverse engineer of an existing part using 3D scan data, design intent will not be built into the part. Many sketches will not be

... Continued

SolidWorks Part Reviewer: Soccer Ball

By SOLIDWORKS September 28, 2013
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SolidWorks Part Reviewer: Soccer Ball

Soccer Ball: Let’s have some fun! When you download this part you will learn how a soccer ball is created and learn the design process while doing so. You start off creating four planar triangles, linking the rectangles in the

... Continued

SOLIDWORKS Part Reviewer: Cartoon Dog Head Tutorial

By SOLIDWORKS September 25, 2013
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SOLIDWORKS Part Reviewer: Cartoon Dog Head Tutorial

Cartoon Dog Head: This Part is a multi-body solid which was created using mostly surface bodies with a few solid features added toward the end of the modeling process. There is a two section loft that uses a technique where a

... Continued
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