Remote Learning with Apps for Kids Classroom

Remote Learning with Apps for Kids Classroom

School closed? Teaching remotely? We can help! SOLIDWORKS Education created a playlist of Apps for Kids videos made specifically for educators who are teaching their students remotely. Teachers looking for a STEAM solution for children ages 4-14 can use Apps for Kids Classroom to teach students about STEAM concepts and the engineering workflow.

... Continued

Get Spooky with the #Shapetober Riff Off!

Get Spooky with the #Shapetober Riff Off!

Throughout the month of October, you can tag your Apps for Kids, xDesign, or xShape creations on social media with the #Shapetober and SOLIDWORKS Education will share your models with the world! This year, we want to include everyone in on the fun with our Apps for Kids #Shapetober Riff Off! Find the skull model created by SOLIDWORKS EDU below in the Apps for Kids public gallery, riff it, add something weird or fun to the design, and then share publicly with the world! At the end of October, we’ll see what kind of crazy model this Riff Off has wrought!

... Continued

Teaching Enrichment with Apps for Kids Classroom, Part Two

Teaching Enrichment with Apps for Kids Classroom, Part Two

Michael Steeves is a Senior Product Introduction Manager at SOLIDWORKS who volunteers to teach an after school enrichment class at his daughter’s elementary school. He utilizes Apps for Kids Classroom to teach the students about 3D modeling, printing, and more. In Part Two of his story, Michael gives other educators advice on how to best use Classroom to teach.

... Continued

Teaching Enrichment with Apps for Kids Classroom, Part One

Teaching Enrichment with Apps for Kids Classroom, Part One

Michael devised a curriculum using Apps for Kids Classroom. Apps for Kids is an ecosystem of apps designed to take children as young as four through the engineering workflow, and excite them about design possibilities. The Classroom interface allows educators to create self-contained classes, where students can design and share their projects in one digital space. It allows for better organization and lets educators keep tabs on what their students are working on. And Michael put his students to work.

... Continued