Celebrate Chinese Lunar New Year with a Snake and SOLIDWORKS Apps for Kids

No matter what your age, you can celebrate the Chinese Lunar New Year by designing this cute Snake in SOLIDWORKS Apps for Kids. SOLIDWORKS Apps for Kids is collection of free, creative design, style and 3D Print apps, developed with kids in mind. So let’s explore Science, Technology, Engineering and Math (STEM) and Art skills and have some fun!

This year marks the Chinese Year of the Snake, symbolizing transformation, creativity, and adaptability. It’s the perfect opportunity to inspire your students to explore their inventive side by designing their very own 3D snake! This hands-on activity is ideal for elementary and middle school STEM classrooms. By combining fun and education, it encourages students to develop essential design and problem-solving skills while fostering an understanding of cultural traditions.

Make the Snake

To guide you, here is a video showcasing an undulating 3D snake to guide you:

Show Us Your Creations

Do you want to see your students’ or your kids’ designs on SOLIDWORKS Education Facebook or Instagram? Share their A4K creation on social media, mentioning #snake AND #swa4k, and we might feature them on our channels!

Teachers! With SOLIDWORKS Apps for Kids Classroom, your students can create their own projects.

We love to see your class projects. You might be selected for our next SOLIDWORKS Apps for Kids Highlight Newsletter.  Teachers can sign up for SOLIDWORKS Apps for Kids Classroom for Educators and get the Highlight Newsletter for free.

Get the Highlight Newsletter

Thank you SOLIDWORKS Apps for Kids Team for helping us celebrate the year of the snake.

Design well, Marie

 

 

Marie Planchard

Marie Planchard

Senior Director, Early Engagement, 3DEXPERIENCE Works at Dassault Systemes
Marie Planchard is an education and engineering advocate. As Senior Director of Education & Early Engagement, SOLIDWORKS, she is responsible for global development of content and social outreach across all levels of learning including educational institutions, Fab Labs, and entrepreneurship.