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The SOLIDWORKS Blog

Powering SOLIDWORKS 2016 with Lenovo Workstations

By Tom Salomone October 23, 2015
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Powering SOLIDWORKS 2016 with Lenovo Workstations

With the launch of SOLIDWORKS 2016, users are undoubtedly excited to get their hands on the newest application to learn how it can more effectively help them power their innovations. But while the latest advancement in SOLIDWORKS is certain to

... Continued

SWUGN Group Leader Spotlight – Carlos Andrés Mesa Montoya

By Richard Doyle October 22, 2015
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SWUGN Group Leader Spotlight – Carlos Andrés Mesa Montoya

Since 1996, SOLIDWORKS User Groups have been a valuable resource for SOLIDWORKS users all over the world.  The SWUGN Committee and DS SOLIDWORKS provide ample support, but the real stars are the SOLIDWORKS User Group Leaders. Every week or so we’ll

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MBD Implementation 10 DOs and 10 DONTs – Don’t Hesitate (Part 2)

By Oboe Wu October 22, 2015
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MBD Implementation 10 DOs and 10 DONTs – Don’t Hesitate (Part 2)

My last blog started the topic of “Don’t Hesitate” which touched upon: Why is MBD so urgent? How to obtain top management support? What are the specific benefits? What are the concerns? This post will continue looking into more common objections.

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It’s October 21, 2015: The Future is Here

By Mike Fearon October 21, 2015
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It’s October 21, 2015: The Future is Here

Part of the fun of watching movies that are set in the future is actually seeing if any of the predictions came true in real life. It’s great to think and debate on which gadgets in the movie will become

... Continued

Conceptual Designer Mechanisms: Four-Piston Engine

By Josh Dollen October 20, 2015
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Conceptual Designer Mechanisms: Four-Piston Engine

Conceptual Designer is a useful 3D Modeling app on the 3DEXPERIENCE platform that allows users to create and animate 3D parts. Over the past few months, I have been creating various mechanisms of multiple levels of difficulty with it and

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MBD Implementation 10 DOs and 10 DONTs – Don’t Hesitate (Part 1)

By Oboe Wu October 19, 2015
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MBD Implementation 10 DOs and 10 DONTs – Don’t Hesitate (Part 1)

In my last blog, I underlined the importance of driving MBD from top down. The following natural questions are what the specific benefits of MBD are, how to obtain support from top, and how to handle objections. These two blogs “Don’t hesitate”

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SOLIDWORKS User Group Network News

By Richard Doyle October 16, 2015
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SOLIDWORKS User Group Network News

SOLIDWORKS User Groups around the world are prepping for Q4 meetings, and there are some really good meetings on the SWUGN calendar.  Here are some highlights of the next two weeks: Top rated SOLIDWORKS World presenter Neil Custard has been

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MBD Implementation 10 DOs and 10 DONTs – Drive from Top Down

By Oboe Wu October 16, 2015
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MBD Implementation 10 DOs and 10 DONTs – Drive from Top Down

In my previous Introduction blog, I listed 10 DOs and DONTs in MBD implementation from three key aspects: People: organizational structure and mindset. Process: methodology, procedures, and tools. Product: product design and manufacturing.   People always comes first. Without people,

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Meet the Product Definition Team: Nandish Datti

By SOLIDWORKS October 15, 2015
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Meet the Product Definition Team: Nandish Datti

Who decides What’s New in SOLIDWORKS? Product Definition team members are a major component in determining and defining enhancements and new functionality included within the SOLIDWORKS products each year. They meet face-to-face with SOLIDWORKS customers to discuss what’s working, what isn’t,

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Put the Swag in SOLIDWORKS World 2016 Swag

By Mike Fearon October 14, 2015
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Put the Swag in SOLIDWORKS World 2016 Swag

You might have a closet full of SOLIDWORKS gear at home. While you may especially treasure your SOLIDWORKS World 2008 shirt, this year’s is poised to take up real estate in your heart. Why? For the first time ever, you

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SWUGN Group Leader Spotlight – Christie Buresh

By Richard Doyle October 13, 2015
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SWUGN Group Leader Spotlight – Christie Buresh

Since 1996, SOLIDWORKS User Groups have been a valuable resource for SOLIDWORKS users all over the world.  The SWUGN Committee and DS SOLIDWORKS provide ample support, but the real stars are the SOLIDWORKS User Group Leaders. Every week or so we’ll

... Continued

Meet the Product Definition Team: Matthew Lorono

By SOLIDWORKS October 13, 2015
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Meet the Product Definition Team: Matthew Lorono

Who decides What’s New in SOLIDWORKS? Product Definition team members are a major component in determining and defining enhancements and new functionality included within the SOLIDWORKS products each year. They meet face-to-face with SOLIDWORKS customers to discuss what’s working, what isn’t,

... Continued

MBD Implementation 10 DOs and 10 DONTs – Introduction

By Oboe Wu October 13, 2015
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MBD Implementation 10 DOs and 10 DONTs – Introduction

Model-Based Definition (MBD, Figure 1) is the practice of integrating Product and Manufacturing Information (PMI), such as Dimensions, Tolerances, Datum, Bill of Materials (BOMs), Surface finishes, Notes, Weld symbols, and associated metadata with 3D solid models within 3D CAD software

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Breadcrumbs Selection – Voted the Best New Feature in SOLIDWORKS 2016

By Craig Therrien October 12, 2015
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Breadcrumbs Selection – Voted the Best New Feature in SOLIDWORKS 2016

The votes are in, and the SOLIDWORKS 2016 Beta users have chosen the new Breadcrumbs Selection tool as the winner for the best new feature of SOLIDWORKS 2016. Breadcrumbs Selection allows you to maximize the use of your graphics area

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Believe in better products: see your design while you’re creating it

By Robert Jamieson October 9, 2015
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Believe in better products: see your design while you’re creating it

When it comes to 3D graphics, SOLIDWORKS raised the bar with RealView, SOLIDWORKS realistic interactive real time renderer. The surprising thing is, from talking with the SOLIDWORKS users that I meet, RealView appears to be underused. Some argue that this

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