What’s New in SOLIDWORKS xDesign 2026x FD01

I couldn’t ask for a better way to kick off the New Year. I just got back from 3DEXPERIENCE World 2026, and now I’m excited to announce the latest functional delivery update for SOLIDWORKS xDesign, our fully browser-based set of tools for parametric design, subdivision modeling, model-based definitions and drawings, and more!

 

Some of my favorite enhancements in the R2026x FD01 update include:

  • The ability to convert imported geometry into editable 3D models
  • Improvements for design reviews in extended reality (XR)
  • Improved home screen for faster access to content

In addition, there are many more user experience, part, assembly, and drawing enhancements. Discover what’s new below!

USER EXPERIENCE

Improved Home Screen

Quickly access your projects and manage your content with a more intuitive home screen. Now, when you access your content from the home page, you’ll have more options to manage it. For example, you can access your “Recently Opened” files and “My Content” and use the three-dot menu for actions, such as open item in a new tab, create drawing from part, view information, or delete content. When you view all your content, you’ll get a dedicated page with an option to filter for just physical products, drawings, or top-level Assemblies. You can also jump back to the home screen anytime using a new shortcut in the action bar. These improvements help you find your work faster, organize it with ease, and stay focused on designing.

 

Additional User Experience Enhancements

  • Materials are now deployed automatically in the background the first time an admin starts a session, ensuring the full materials library is ready to use without any manual setup.
  • Improved Action Bar layout and usability. The Subdivision tab has been moved to a more intuitive position, command labels are now enabled by default for makers, and several tooltips have been refined to provide clearer guidance.
  • Mouse control preferences are now automatically set to SOLIDWORKS for Students, Makers, and Education users to provide a familiar and consistent model navigation experience.
  • Improved performance and reliability of automatic restore points. Automatic restore points now save in the background every few minutes without blocking you from interacting with the session. You will also receive a notification when restore points are saved and if a save fails.
  • Improved system stability and crash handling. When a minor server error occurs, the active command is canceled, and you are returned to the default command. When a major server error occurs, you receive a warning, and an automatic restore point is saved before the session disconnects.
  • Added a new notification to explain long load times caused by VM scaling. When increased demand delays session startup, you will now see a message stating that new resources are being allocated and your session is in the queue.

 

PART & ASSEMBLY DESIGN

Convert Imported Geometry into Editable 3D Models (Beta)

You can now convert imported BREP geometry into fully editable 3D models, so you can make design changes directly in xDesign. With a new command, you can easily convert BREP geometry into fully editable, feature-based models. Once converted, this enables you to modify any geometry by editing the corresponding features, and even roll back to a specific point to make changes.

This new feature gives you the flexibility to iterate and refine designs without starting from scratch, saving time and making it easier to work with imported data. Stay tuned, we’re going to continue making more improvements in this area as well.

 

New Quick Measure Tool

The new Quick Measure tool is inspired by the popular Quick Measure tool in SOLIDWORKS Design. Now in SOLIDWORKS xDesign, you can quickly access measurements for selected geometry without opening the full Measure tool. For example, if you have a cylindrical face selected, you could get the location of the face and the area of the face. And then if you click on another entity, the Quick Measure tool will show the distance between entities. Maybe you’re using that measurement in a different feature, so you can quickly copy the measurement from the Quick Measure tool and paste it into another feature dialog.

The Quick Measure tool displays length, distance, angle, surface area, and XYZ coordinates directly beneath the breadcrumbs for easy visibility. Use the Quick Measure Capsule to see key values at a glance and expand the Quick Measure Panel for more detailed measurement information, helping you work faster and make informed design decisions.

 

Additional Part & Assembly Design Enhancements:

  • Improved the Image to 2D Mechanism by adding the ability to cancel the command if preview generation takes too long and adding an “Insert Picture” option in the contextual menu to insert images while using command parking.
  • Added the ability to select files from 3DDrive when using the “Import in the Background” option, allowing you to continue working while importing files from 3DDrive.
  • Updated the styling of the robot modifier to improve usability and make it easier to interact with.
  • If a component with a single set is resolved before it’s activated, the set will be expanded automatically.
  • Fixed several issues with Make Component functionality to improve reliability when creating components from assembly-level geometry, with a focus on resolving external reference errors.

 

DRAWINGS & MBD

Improved User Experience

Reduce the learning curve for using a combined model and drawing definition environment with improved in-app terminology and action bar command grouping.

Changes include:

Terminology

Model definition manager = Product Definition Manager

Model = Physical Product

Model Definition = Product Definition

Command name changes

2D View = Orthogonal View

3D View = Custom View

Action bar grouping

All view commands are now present on the View Creation tab.

Automatic View Labels and Settings

Automatically generate clear, consistent, and standards-compliant view labels for section, detail views, and more, with no manual setup. Use the new Edit View Label in the Context menu to control label text, format, and style. Updated system and document options let teams define company-wide standards, say, if you have specific naming conventions, you can specify at a company-wide level, ensuring every drawing follows the same convention.

For example, if you’re creating a section view, and you add your section view lines on top of one view, and then that corresponds with a section view that’s next to it, it will automatically be named correctly. And the same goes for the detail view. In addition, you can now edit that text.

These enhancements will help you deliver faster detailing, fewer errors, and more uniform drawings.

 

Image Support for Tables

Proudly sport your logo with a new option to personalize your drawings and promote your company branding by adding a logo or image to your drawing tables. This is particularly useful for title blocks, where it is common practice to add a company logo.

 

Improved Standard Initialization and Updates

Getting new users set up to create Annotation Sets is now quicker. Admins can automatically create all required xDrawing standards during Admin setup, ensuring every user can immediately create Annotation Sets without waiting for manual initialization. A unified update content workflow now keeps xDrawing standards current across releases while preserving existing settings, reducing admin overhead and preventing workflow disruptions. Users opening older Annotation Sets are guided with clear prompts and a simple update standard action to bring documents up to date. Together, these improvements deliver a smoother, more reliable experience for teams, classrooms, and large organizations alike.

 

EXTENDED REALITY (XR)

Last year, we introduced extended reality (XR) functionality in xDesign, which enables you to enhance design reviews and spatial understanding with the ability to visualize your models in virtual reality (VR) or augmented reality (AR). In this functional delivery, we’ve added a number of cool capabilities as follows.

Measure

Gain better insight from your model and how it will fit within your surroundings with the ability to measure within an extended reality session. Choose between three measurement modes:

  • Default – measure between different parts of your model
  • Free – measure anything, whether in the real or virtual world
  • Normal – Measures from a place in the model to the next face normal to the first selection

 

Hand Tracking and Free Drag

You now have the freedom to use your hands to interact with your model without the need of controllers with new Hand Tracking mode. Whether your controller batteries died or you just want to use your hands, you can now control your models with hand gestures. This enhancement also allows users to leverage headsets that don’t include controllers like the Apple Vision Pro.

In addition, you can experience your model’s kinematics and mates with the ability to drag portions of your model and see the constrained movements that your real product will have once its built. This will allow you to gain insights into product scale and kinematics leading to important design improvements earlier in the process.

 

Section View in XR

Dig deeper into your model with the ability to section models in your XR session. Simply use your controller to orient and place the section to show the internal construction of the model. This immersive experience helps you have more control over the section plane and explore the sectioned model.

This functionality is available now! See my last blog on the top 10 enhancements from 2025 and make sure you are up to date on the latest enhancements by visiting the What’s New Wiki Page.

Learn more about xDesign here.

Daniel McGinn
Dan McGinn is a Product Portfolio Manager for SOLIDWORKS. Dan has been working with CAD for 10 years and has experience with structure design, machine design, and robotics. When he’s not at work, you might find him out on the ski slopes or hiking and camping.
Daniel McGinn

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