xdesign
Managing Content with Bookmarks | Tech Tip Tuesday
Explore the power of xDesign, and learn how to efficiently manage and access your design content using Bookmarks. Follow along as we demonstrate the process of adding a new component to a bookmarked assembly, editing information, customizing the Bookmark interface
... ContinuedChanging the View Orientation in xApps | Tech Tip Tuesday
When creating a 3D model, you are constantly changing the view orientation of your model, and SOLIDWORKS xApps allows you to quickly change between different views. Learn how to change the view orientation efficiently on xApps by using the Reference
... Continued3D Sculptor: Introduction to xShape
The 3DEXPERIENCE platform provides various apps for cloud-based 3D modelling. 3D Sculptor is a role that contains the xShape app which provides subdivision modelling tools. Users can create smooth and freeform shapes in 3D by leveraging a different toolset from
... ContinuedSOLIDWORKS Part Reviewer: Gasket Part xDesign Tutorial
In this tutorial we’ll design a Gasket part using the 3DEXPERIENCE 3D Sheet Metal Creator role and the app XSheetMetal. We’ll use sheet metal features to create the part and use Extrusion, Wall on Edge and Cutouts to create the
... ContinuedSketching in xDesign – Part 4
Defining Dimensions in xDesign As we’ve seen, one way to define the size and relationships between sketch objects is through constraints, which allows them to be adjusted in specific ways, depending on how the geometry is updated. Adding dimensions is
... ContinuedSketching in xDesign – Part 3
Sketch Entity Relations in xDesign Here, we have a sketch in xDesign that doesn’t have any dimensions added. This sketch is intended to create a mount for a vertical rod, which would be revolved around the left edge to create
... ContinuedSketching in xDesign – Part 2
The four main sketch entity types used in sketches are shown on the action bar, which are lines, rectangles, arcs, and circles. We’ll go through each of these in this order.
... ContinuedSketching in xDesign – Part 1
Many features require sketches as part of the base geometry, including the most fundamental features such as an “Extrude”, a “Revolve”, a “Sweep”, or a “Loft”. This makes it extremely important to know how to use a variety of sketch commands and relate them together properly.
... ContinuedSurface Modeling in xDesign
Learn step-by-step instructions on how I created my very first xDesign model using only surfacing tools. The model I created, a shovel, comes in many shapes and sizes and has helped humanity since the Neolithic period to move dirt, dig
... ContinuedxDesign Tips and Tricks…valuable knowledge for even the newbie!
There are a several workflow scenarios that you can do in xDesign, that do not exist in SOLIDWORKS. Some of these workflows and functions have made their way into SOLIDWORKS as well, like the Shaded Sketch Contour and Breadcrumb features.
... Continued