Author Archives: SOLIDWORKS
SOLIDWORKS Part Reviewer: 3D Textures
3D Textures: This model is intended to demonstrate the power of 3D Textures. Five examples are provided. Tire Tread, Coin, Fish Scales, Tree Bark and Moon Craters. Each example has its own unique Appearance attached to it in the
... ContinuedSOLIDWORKS Quick Tips – Turntable Animation
Learn how to use the Turntable Animation for quick 360 spins of your model.
... ContinuedSOLIDWORKS Tech Tip – The Bloom Filter
Learn how to use the Bloom Filter to add pops of glow to your images and animations.
... ContinuedSOLIDWORKS Tech Tip – Region Render
Learn how to use the Region Render tool to only render sections of your Visualize Viewport.
... ContinuedSOLIDWORKS Tech Tip – Using a Transparent Background
Learn how to use a transparent background to add your renders on top of an existing image or background.
... ContinuedSOLIDWORKS Tech Tip – Using Cut Planes
Learn how to use Cut Planes to slice and dice your geometry.
... ContinuedSOLIDWORKS Tech Tip – Adjusting the Opacity of Geometry
Learn how to use the Opacity slider to fade parts to see inner details.
... ContinuedSOLIDWORKS Part Reviewer: Shield
Shield: This model is created with all solid body features except for the eye geometry that was created with a surface. The surface features include a filled surface with a 3D constraint curve and a few offset surfaces. There is
... ContinuedSOLIDWORKS Tech Tip – Using the Part Splitter
Learn how to use the Part Splitter to easily modify your geometry to assign materials or animate separately.
... ContinuedSOLIDWORKS Part Reviewer: Instant 3D Mannequin
Mannequin: This model is intended to highlight the power of Instant 3D in a part. Enable Instant 3D, highlight the sketch named ‘Skeleton’ and drag the blue handles to articulate the Mannequin. As the body parts move, the graphics update
... Continued