SOLIDWORKS Tech Tip – Adjusting the Opacity of Geometry

Learn how to use the Opacity slider to fade parts to see inner details.

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SOLIDWORKS Tech Tip – Using the Part Splitter

Learn how to use the Part Splitter to easily modify your geometry to assign materials or animate separately.

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Impossible Bearing Tutorial

Currently, we have people out there developing and working with 3D printing to create rapid prototypes and also people pushing 3D printing as technology to create final products. Below is an example of a design that can only be created

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SOLIDWORKS Tech Tip – Adding Realistic Depth of Field

Learn how to add realistic depth of field to your images and then how to animate this effect in Visualize Professional.

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Non-Linear Tips and Tricks

When you are dealing with a Non-Linear Analysis inside SOLIDWORKS Simulation Premium sometimes is really hard to get the job done. Here there is an extract from my presentation at SWW Los Angeles in 2017 to enhance your workflow and

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Creating a Wearable Iron Giant helmet

In this tutorial we are making a wearable Iron Giant helmet in SOLIDWORKS and then use basic prop making techniques to add detail and finish the helmet.

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High-Quality Finishing – Part 2

Welcome to part two of this series on how to give your 3D printed parts a high quality finish. In Part One we went through how the prop was designed, printed, and how we sanded and painted it to get the perfect surface finish before adding the silver paint and weathering to round it all off. I

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SOLIDWORKS Tech Tip: Selection Manager

Do you know how to use the Selection Manager? This tech tip uses two examples, the first makes two lofts where two different sketches included closed shapes needed. Using the section manager we are able to pick out the closed

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SOLIDWORKS Bounding Box Tutorial

Hey SOLIDWORKS users!  Let’s take a deep dive into a very useful feature – Bounding Box!  The Bounding Box is a piece of reference geometry that can be found in SOLIDWORKS 2018 or later and it really comes in handy when

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Hex Gear Pendant Part 3

Hey SOLIDWORKS Community!  Welcome to the final part of our 3-part series where we’re working through setting up configurations and configuration publisher to make assembling different versions of this geared pendant a breeze. Up to this point we’ve created a

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