SOLIDWORKS 2017
SOLIDWORKS Part Reviewer: Fun with Part Patterns
Fun with Part Patterns: This part shows several different, easy to understand part patterns. There are seven patterns covering six different part pattern types. We cover some of the pattern functionality introduced recently to help users be more efficient and
... ContinuedForced Perspective in SOLIDWORKS
In this blog we show how you can use SOLIDWORKS to create forced perspective illusions that can be 3D printed and used in real life.
... ContinuedHigh-Quality Finishing – Part 1
The two techniques we will be presenting here is good ol elbow grease followed by the second where we will be doing some silicone and resin moulding if you need more than one. This will then be split into two parts to make it easier to absorb.
... ContinuedSOLIDWORKS Explorer: Managing File References in Windows
When projects are created in SOLIDWORKS, the files are often saved in a convenient location, but without any defined folder structure. It is not until the project becomes extensive that users decide to go through the model files to better organize them.
... ContinuedCut List Sorting Options
SOLIDWORKS 2017 has integrated some great new functions and features, especially when it comes to working with weldments and/or sheet metal and their associated cut lists. In previous versions, if there was any sort of change or edit made to
... ContinuedAutomatically Update Beam Joints
Prior to SOLIDWORKS 2017 In previous versions of SOLIDWORKS, changes to models involving beam elements would result in an error when SOLIDWORKS Simulation was re-activated. It would notify the user to edit the beam joints – as seen in the
... ContinuedThe Elephant in the Room – Large Assemblies
In this blog we will be looking to give you some tips and tricks as well as noting some changes made in SOLIDWORKS 2017 when it comes to ‘the elephant in the room’ that is Large Assemblies. When working with
... ContinuedSOLIDWORKS Drift Trike – Rear Wheels
Modelling The Rear Wheels This final instalment of our series on how to design and build your own Drift Trike we model the Rear Wheels. Previous tutorials have dealt with the Frame, Forks and Saddle. Here we model the last part
... ContinuedBecome a SOLIDWORKS Master with the Master Model Technique
There are many ways to create your parts and assemblies in SOLIDWORKS. A common way is the so called “Bottom-Up” assembly method, where assemblies are created by adding existing parts in an assembly. Another approach is the “Top-Down” assembly method,
... ContinuedSOLIDWORKS Drift Trike – Saddle Design
Drift Trike Saddle Design in SOLIDWORKS The third installment of our series on how to design and build your own Drift Trike in SOLIDWORKS, we model the saddle. Stuart will be modelling this part using a mirror technique so in effect he
... Continued