Snapshots of PhotoView 360: Appearances

Read the entire series: (Part One: The Basics, Part Two: Appearances)


Appearances are usually one of the first properties added to produce a rendered image. They can add a color, texture, or illumination settings to an assembly, component, face, feature, body, or part. Applying appearances works in a hierarchy; assembly appearances will always override component appearances, and component appearances will override face appearances, and it continues down the list.

TIP: Adding appearances does NOT add mechanical properties.

When dragging and dropping appearances onto a part from the task pane, pressing ALT while dragging and dropping will enable the property manager for that appearance. This gives you the option of choosing your settings without having to edit the appearance to enable the property manager of that appearance.

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Three New Simulation Functions in SolidWorks 2013

From CAPINC's What's New Segment, here are three new SolidWorks Simulation functions in 2013.

Shell Edge to Beam Bonding

The bonding of shell edges that belong to surface or sheet metal bodies to beams, commonly used to simulate gusset plates connecting beams, is supported through manual contact set definitions.
This functionality is available for linear static, frequency, buckling, and linear dynamic studies.
To create a shell edge to beam bonded contact, in the Contact Sets PropertyManager, under Type, select Bonded. For Set 1, click Beams and select the beam from the graphics area. For Faces, Edges for Set 2, select the shell edge.

Shell Edge to Beam BondingShell Edges to Beam Bonding


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