Snapshots of PhotoView 360: Appearances

Read the entire series: (Part One: The Basics, Part Two: Appearances)


Appearances are usually one of the first properties added to produce a rendered image. They can add a color, texture, or illumination settings to an assembly, component, face, feature, body, or part. Applying appearances works in a hierarchy; assembly appearances will always override component appearances, and component appearances will override face appearances, and it continues down the list.

TIP: Adding appearances does NOT add mechanical properties.

When dragging and dropping appearances onto a part from the task pane, pressing ALT while dragging and dropping will enable the property manager for that appearance. This gives you the option of choosing your settings without having to edit the appearance to enable the property manager of that appearance.

... Continued