3D Textures: This model is intended to demonstrate the power of 3D Textures. Five examples are provided. Tire Tread, Coin, Fish Scales, Tree Bark and Moon Craters. Each example has its own unique Appearance attached to it in the form of a Bitmap Image. The Bitmap Images are then converted to actual model geometry via the 3D Textures command. Note that the setting for ‘Store appearance, decal and scene data in model file’ has been disabled, allowing the separate Bitmap Image files to be modified in any Photo Editor or stored in a separate folder. 3D Textures.
Features: 3D Textures, Revolved Surface, Boundary Boss/Base, Filled Surface, Circular Pattern
Want to learn more? You can view the full list of previous Part Reviewer Tutorials here.