Fillet
SOLIDWORKS xDesign Lesson 11: Sketch Based and Applied Features
Through the years of teaching SOLIDWORKS, I tell my students important basics. 1. Select the correct sketch plane. 2. Keep the Base sketch simple. 3. Use constraints (geometric relations) before dimensions. 4. Keep features simple. Similar basics apply with SOLIDWORKS xDesign.
... ContinuedKlein Bottle in SolidWorks
I've had this part in the back of my mind for quite a while now, and it turned out to be a quick and fun project. I used a Thin-Revolve to make the "base" of this one-sided surface. Two Thin
... ContinuedKayak Body in SolidWorks
After a long and busy absence from this blog, I decided to apply some new skills and create this kayak body. I created the body using three large lofts, two of which include a point as a profile. I then
... ContinuedStaple Remover in SolidWorks
This staple remover was fun and simple to model, and provided me with a great opportunity to try out my new caliper. I used Thin Features and plenty of thoughtful design intent to expedite the process. Who would have thought office
... ContinuedBallpoint Pen in SolidWorks
This pen was a fun assembly to model. For the most part, it was quite an easy job. The only challenging part was the cap, and I was able to complete it using a loft feature, a mirror feature, and plenty of
... ContinuedMechanical Ice Cream Scoop in SolidWorks
I came across this ice cream scoop in my kitchen and couldn't resist modelling it. It is complete except for the torsion spring that adds tension to the lever. I did not model the spring because I did not want
... Continued