For the final act of SOLIDWORKS World 2017 General Session, the Product Introduction Team delivered the highly anticipated Technology Preview to show off some of the new functionality our developers are working hard to deliver in the SOLIDWORKS 2018 release. The long-standing Day 3 tradition of producing “infotainment” for our user community took a few new turns this year…here’s a quick recap…
For the 2017 version we took the skit down the path of why everyone ultimately comes to Los Angeles: to be discovered with fame and fortune to follow! With this in mind we turned the skit into a contest with each contestant delivering their most compelling performance with SOLIDWORKS. Our skit began back in December 2016 with tryouts and while there were many outstanding performances, there were only four spots in the finals. Rumor has it the contest was fixed and the finalists were chosen in advance, but this is simply untrue.
We added a few wrinkles into the 2017 skit, adding a user into a character role and having live audience and live stream attendee participation. Once the votes were counted, we narrowed the field down to our two finalist.
Our first finalist, Lord Percy, delivered a highly compelling presentation of all the new capabilities in SOLIDWORKS to handle large assembly design.
Our second finalist, Billy Bob, took the stage and amazed the audience presenting Generative Design for SOLIDWORKS.
As the voting came to completion live on stage, it was a tie between Lord Percy (Large Assembly Performance) and Billy Bob (Generative Design). Shortly after, final results showed Lord Percy became the SOLIDWORKS Next Top Modeler with 52 percent of the vote.
As a reminder, everything shown at SOLIDWORKS WORLD and in this blog is a TECHNOLOGY PREVIEW and new functionality is always changing until fully vetted and not guaranteed to be in the next release.