{"id":23639,"date":"2014-10-27T01:00:55","date_gmt":"2014-10-27T05:00:55","guid":{"rendered":"https:\/\/blogs.solidworks.com\/solidworksblog\/?p=23639"},"modified":"2017-10-30T09:51:27","modified_gmt":"2017-10-30T13:51:27","slug":"solidworks-simulation-zombie-apocalypse-survival-kit","status":"publish","type":"post","link":"https:\/\/blogs.solidworks.com\/solidworksblog\/2014\/10\/solidworks-simulation-zombie-apocalypse-survival-kit.html","title":{"rendered":"SOLIDWORKS Simulation Zombie Apocalypse Survival Kit"},"content":{"rendered":"<p>Have you ever wondered what you would do to save yourself from the zombie apocalypse? I know I have. Do you get in a car and drive to the country, stay in your house or jump on a sail boat to wander the seas like the Flying Dutchman?? Actually I can rule the last one out as I can\u2019t sail, so it\u2019s either drive or stay. But what happens if the undead hoard are stumbling over the horizon on the day my car doesn\u2019t start? I need a back-up plan; I need to be safe in my house, I need to know how much wood I need to board up my doors and windows. So let\u2019s fire up SOLIDWORKS.<\/p>\n<p>According to most of the zombie movies out there, no matter if we\u2019re talking traditional Romero or the modern fast moving variety, the biggest problem the home owner faces is the doors being broken down, so let\u2019s start with a typical exterior door with a glass panel.<\/p>\n<p><a href=\"https:\/\/blog-assets.solidworks.com\/uploads\/sites\/2\/2014\/10\/door1.png\"><img loading=\"lazy\" decoding=\"async\" class=\"aligncenter wp-image-23642 size-large\" src=\"https:\/\/blog-assets.solidworks.com\/uploads\/sites\/2\/2014\/10\/door1-615x456.png\" alt=\"door1\" width=\"615\" height=\"456\" srcset=\"https:\/\/blog-assets.solidworks.com\/uploads\/sites\/2\/2014\/10\/door1-615x456.png 615w, https:\/\/blog-assets.solidworks.com\/uploads\/sites\/2\/2014\/10\/door1-300x222.png 300w, https:\/\/blog-assets.solidworks.com\/uploads\/sites\/2\/2014\/10\/door1-120x89.png 120w, https:\/\/blog-assets.solidworks.com\/uploads\/sites\/2\/2014\/10\/door1.png 1193w\" sizes=\"auto, (max-width: 615px) 100vw, 615px\" \/><\/a><\/p>\n<p>A few judicious additions of bits of wood and my first attempt as zombie proofing is done.<\/p>\n<p><a href=\"https:\/\/blog-assets.solidworks.com\/uploads\/sites\/2\/2014\/10\/door2.png\"><img loading=\"lazy\" decoding=\"async\" class=\"aligncenter wp-image-23643\" src=\"https:\/\/blog-assets.solidworks.com\/uploads\/sites\/2\/2014\/10\/door2-615x456.png\" alt=\"door2\" width=\"342\" height=\"253\" srcset=\"https:\/\/blog-assets.solidworks.com\/uploads\/sites\/2\/2014\/10\/door2-615x456.png 615w, https:\/\/blog-assets.solidworks.com\/uploads\/sites\/2\/2014\/10\/door2-300x222.png 300w, https:\/\/blog-assets.solidworks.com\/uploads\/sites\/2\/2014\/10\/door2-120x89.png 120w, https:\/\/blog-assets.solidworks.com\/uploads\/sites\/2\/2014\/10\/door2.png 1193w\" sizes=\"auto, (max-width: 342px) 100vw, 342px\" \/><\/a>\u00a0<a href=\"https:\/\/blog-assets.solidworks.com\/uploads\/sites\/2\/2014\/10\/door3.png\"><img loading=\"lazy\" decoding=\"async\" class=\"aligncenter wp-image-23644\" src=\"https:\/\/blog-assets.solidworks.com\/uploads\/sites\/2\/2014\/10\/door3-615x456.png\" alt=\"door3\" width=\"342\" height=\"254\" srcset=\"https:\/\/blog-assets.solidworks.com\/uploads\/sites\/2\/2014\/10\/door3-615x456.png 615w, https:\/\/blog-assets.solidworks.com\/uploads\/sites\/2\/2014\/10\/door3-300x222.png 300w, https:\/\/blog-assets.solidworks.com\/uploads\/sites\/2\/2014\/10\/door3-120x89.png 120w, https:\/\/blog-assets.solidworks.com\/uploads\/sites\/2\/2014\/10\/door3.png 1193w\" sizes=\"auto, (max-width: 342px) 100vw, 342px\" \/><\/a><\/p>\n<p>Now I don\u2019t have nails inside of SOLIDWORKS Simulation so I will have to use bolts and set a failure load equivalent of the nail pull out force. Lastly I will need to apply the load on this door due to the mass of zombies pushing against the door. Now theoretically there should be a limit to this load because at some point the mass of zombies would crush the zombies at the front rather than increase the load.\u00a0 After quick scan of the internet I found information on crowd safety barriers and, assuming a healthy safety factor, I now have my zombie crush pressure. As all we are interested is the door we are going to ignore the wall, and assume the door frame is perfectly attached to the house walls. After adding contact between all the components we are ready to run the test.<\/p>\n<p><a href=\"https:\/\/blog-assets.solidworks.com\/uploads\/sites\/2\/2014\/10\/door4.png\"><img loading=\"lazy\" decoding=\"async\" class=\"aligncenter wp-image-23645\" src=\"https:\/\/blog-assets.solidworks.com\/uploads\/sites\/2\/2014\/10\/door4-615x435.png\" alt=\"door4\" width=\"357\" height=\"253\" srcset=\"https:\/\/blog-assets.solidworks.com\/uploads\/sites\/2\/2014\/10\/door4-615x435.png 615w, https:\/\/blog-assets.solidworks.com\/uploads\/sites\/2\/2014\/10\/door4-300x212.png 300w, https:\/\/blog-assets.solidworks.com\/uploads\/sites\/2\/2014\/10\/door4-120x84.png 120w, https:\/\/blog-assets.solidworks.com\/uploads\/sites\/2\/2014\/10\/door4.png 1249w\" sizes=\"auto, (max-width: 357px) 100vw, 357px\" \/><\/a>\u00a0\u00a0<a href=\"https:\/\/blog-assets.solidworks.com\/uploads\/sites\/2\/2014\/10\/door5.png\"><img loading=\"lazy\" decoding=\"async\" class=\"aligncenter wp-image-23646\" src=\"https:\/\/blog-assets.solidworks.com\/uploads\/sites\/2\/2014\/10\/door5-615x435.png\" alt=\"door5\" width=\"357\" height=\"253\" srcset=\"https:\/\/blog-assets.solidworks.com\/uploads\/sites\/2\/2014\/10\/door5-615x435.png 615w, https:\/\/blog-assets.solidworks.com\/uploads\/sites\/2\/2014\/10\/door5-300x212.png 300w, https:\/\/blog-assets.solidworks.com\/uploads\/sites\/2\/2014\/10\/door5-120x84.png 120w, https:\/\/blog-assets.solidworks.com\/uploads\/sites\/2\/2014\/10\/door5.png 1249w\" sizes=\"auto, (max-width: 357px) 100vw, 357px\" \/><\/a><\/p>\n<p>My initial calculations are looking promising with low stress (left hand image) but the door looks a bit flexible (right hand image)where the door lock would be. It\u2019s time to increase the number of planks of wood, <em><strong>don\u2019t you just love patterning!<\/strong><\/em><\/p>\n<p><a href=\"https:\/\/blog-assets.solidworks.com\/uploads\/sites\/2\/2014\/10\/door6.png\"><img loading=\"lazy\" decoding=\"async\" class=\"aligncenter wp-image-23647 size-large\" src=\"https:\/\/blog-assets.solidworks.com\/uploads\/sites\/2\/2014\/10\/door6-615x289.png\" alt=\"door6\" width=\"615\" height=\"289\" srcset=\"https:\/\/blog-assets.solidworks.com\/uploads\/sites\/2\/2014\/10\/door6-615x289.png 615w, https:\/\/blog-assets.solidworks.com\/uploads\/sites\/2\/2014\/10\/door6-300x141.png 300w, https:\/\/blog-assets.solidworks.com\/uploads\/sites\/2\/2014\/10\/door6-120x56.png 120w, https:\/\/blog-assets.solidworks.com\/uploads\/sites\/2\/2014\/10\/door6.png 1879w\" sizes=\"auto, (max-width: 615px) 100vw, 615px\" \/><\/a><\/p>\n<p>With my new bracing I have reduced the door flex at the door latch, so it looks like four planks of wood is enough, but how many nails do we need? At the moment we have 4 per plank, but is that enough? It would be a shame to use enough planks of wood only to die for the want of a nail, (<em>For want of a nail the <span style=\"text-decoration: line-through;\">shoe<\/span> plank was lost.) <\/em>As we set the nail pull out load as the bolt connector failure load we can use the bolt failure check plot to see if I have used enough nails. The pin bolt check plot is a very straight forward plot, red is bad, green is good, if the bolt is red then in the real world the nail would pull out.\u00a0 <strong><span style=\"color: #ff0000;\">We cannot have any red!<\/span><\/strong><\/p>\n<p><a href=\"https:\/\/blog-assets.solidworks.com\/uploads\/sites\/2\/2014\/10\/door7.png\"><img loading=\"lazy\" decoding=\"async\" class=\"aligncenter wp-image-23648 size-large\" src=\"https:\/\/blog-assets.solidworks.com\/uploads\/sites\/2\/2014\/10\/door7-615x289.png\" alt=\"door7\" width=\"615\" height=\"289\" srcset=\"https:\/\/blog-assets.solidworks.com\/uploads\/sites\/2\/2014\/10\/door7-615x289.png 615w, https:\/\/blog-assets.solidworks.com\/uploads\/sites\/2\/2014\/10\/door7-300x141.png 300w, https:\/\/blog-assets.solidworks.com\/uploads\/sites\/2\/2014\/10\/door7-120x56.png 120w, https:\/\/blog-assets.solidworks.com\/uploads\/sites\/2\/2014\/10\/door7.png 1879w\" sizes=\"auto, (max-width: 615px) 100vw, 615px\" \/><\/a><\/p>\n<p>But unfortunately we have some red, which likely equals undead. Now we can\u2019t say if the nail will pull all the way out, as it bends it might grip again but to be honest when faced by a horde of the undead who want to eat my brains I am not taking any chances. So it\u2019s time for more and bigger nails. And after a quick update\u2026<\/p>\n<p><a href=\"https:\/\/blog-assets.solidworks.com\/uploads\/sites\/2\/2014\/10\/door8.png\"><img loading=\"lazy\" decoding=\"async\" class=\"aligncenter size-large wp-image-23649\" src=\"https:\/\/blog-assets.solidworks.com\/uploads\/sites\/2\/2014\/10\/door8-615x289.png\" alt=\"door8\" width=\"615\" height=\"289\" srcset=\"https:\/\/blog-assets.solidworks.com\/uploads\/sites\/2\/2014\/10\/door8-615x289.png 615w, https:\/\/blog-assets.solidworks.com\/uploads\/sites\/2\/2014\/10\/door8-300x141.png 300w, https:\/\/blog-assets.solidworks.com\/uploads\/sites\/2\/2014\/10\/door8-120x56.png 120w, https:\/\/blog-assets.solidworks.com\/uploads\/sites\/2\/2014\/10\/door8.png 1879w\" sizes=\"auto, (max-width: 615px) 100vw, 615px\" \/><\/a><\/p>\n<p>Success, the new analysis shows that I am now safe from the impeding zombie horde breaking down my door. So to my zombie home survival kit now reads<\/p>\n<ol>\n<li>Cider (beer for guest)<\/li>\n<li>Nachos &amp; dip<\/li>\n<li>Hot wings<\/li>\n<li>Popcorn<\/li>\n<li>Chocolate<\/li>\n<li>Cricket bat (for close quarter self-defense) substitute with baseball bat in the USA and\u00a0hockey stick in Canada, I\u2019m sorry but if you\u2019re French, you&#8217;ll have to make do a stale baguette!<\/li>\n<li>Box of strawberry Cornetto ice creams<\/li>\n<li><strong>4 planks of wood and 24 large nails per external door.\u00a0 <\/strong><\/li>\n<\/ol>\n<p>Next on the list is to zombie proof my windows and sliding doors!<\/p>\n<p>So the next time you are facing an apocalypse (or even a design decision) use SOLIDWORKS Simulation to save the day, you know it makes sense.<\/p>\n<p>&nbsp;<\/p>\n<p><a href=\"https:\/\/www.solidworks.com\/sw\/step-up-simulation-chapter1-form.htm\" target=\"_blank\" rel=\"noopener\"><img loading=\"lazy\" decoding=\"async\" class=\"aligncenter wp-image-35840 size-full\" src=\"https:\/\/blog-assets.solidworks.com\/uploads\/sites\/2\/2014\/10\/SW_Step_Up_to_Sim_eBook_Chapter_1_Banner_961x250_FINAL-1.jpg\" alt=\"\" width=\"961\" height=\"250\" srcset=\"https:\/\/blog-assets.solidworks.com\/uploads\/sites\/2\/2014\/10\/SW_Step_Up_to_Sim_eBook_Chapter_1_Banner_961x250_FINAL-1.jpg 961w, https:\/\/blog-assets.solidworks.com\/uploads\/sites\/2\/2014\/10\/SW_Step_Up_to_Sim_eBook_Chapter_1_Banner_961x250_FINAL-1-300x78.jpg 300w, https:\/\/blog-assets.solidworks.com\/uploads\/sites\/2\/2014\/10\/SW_Step_Up_to_Sim_eBook_Chapter_1_Banner_961x250_FINAL-1-768x200.jpg 768w, https:\/\/blog-assets.solidworks.com\/uploads\/sites\/2\/2014\/10\/SW_Step_Up_to_Sim_eBook_Chapter_1_Banner_961x250_FINAL-1-615x160.jpg 615w, https:\/\/blog-assets.solidworks.com\/uploads\/sites\/2\/2014\/10\/SW_Step_Up_to_Sim_eBook_Chapter_1_Banner_961x250_FINAL-1-728x189.jpg 728w\" sizes=\"auto, (max-width: 961px) 100vw, 961px\" \/><\/a><\/p>\n","protected":false},"excerpt":{"rendered":"<p>Have you ever wondered what you would do to save yourself from the zombie apocalypse? I know I have. Do you get in a car and drive to the country, stay in your house or jump on a sail boat<\/p>\n... <a href=\"https:\/\/blogs.solidworks.com\/solidworksblog\/2014\/10\/solidworks-simulation-zombie-apocalypse-survival-kit.html\">Continued<\/a>","protected":false},"author":79,"featured_media":23644,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"_acf_changed":false,"footnotes":""},"categories":[18,63],"tags":[153,2078,1707,1704],"class_list":["post-23639","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-solidworks","category-solidworks-simulation","tag-simulation","tag-solidworks-simulation","tag-zombie-survival-guide","tag-zombies"],"acf":[],"_links":{"self":[{"href":"https:\/\/blogs.solidworks.com\/solidworksblog\/wp-json\/wp\/v2\/posts\/23639","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/blogs.solidworks.com\/solidworksblog\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/blogs.solidworks.com\/solidworksblog\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/blogs.solidworks.com\/solidworksblog\/wp-json\/wp\/v2\/users\/79"}],"replies":[{"embeddable":true,"href":"https:\/\/blogs.solidworks.com\/solidworksblog\/wp-json\/wp\/v2\/comments?post=23639"}],"version-history":[{"count":0,"href":"https:\/\/blogs.solidworks.com\/solidworksblog\/wp-json\/wp\/v2\/posts\/23639\/revisions"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/blogs.solidworks.com\/solidworksblog\/wp-json\/wp\/v2\/media\/23644"}],"wp:attachment":[{"href":"https:\/\/blogs.solidworks.com\/solidworksblog\/wp-json\/wp\/v2\/media?parent=23639"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/blogs.solidworks.com\/solidworksblog\/wp-json\/wp\/v2\/categories?post=23639"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/blogs.solidworks.com\/solidworksblog\/wp-json\/wp\/v2\/tags?post=23639"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}