NC Capability Now Included for Makers!

Attention 3DEXPERIENCE SOLIDWORKS for Makers subscribers – we have some important news to share with you!

One of the most requested features by you, our makers, in the MAKERS | Support community, was to add NC capabilities to the Makers offer. You asked, we listened! We are excited to announce we have added NC Shop Floor Programmer to 3DEXPERIENCE SOLIDWORKS for Makers at no additional cost to you.

What is NC Shop Floor Programmer, you ask?

This functionality comes from our sister brand DELMIA, covering foundational Numerical Control, or NC, programming. Since 1984, DELMIA, has been a leader in high-end NC programming. NC Shop Floor Programmer showcases its next-generation programming capabilities, wrapped up in an easy-to-use interface that makes it the perfect companion for all your NC tools. One of the main benefits of this role is that you can validate your NC programs with machine simulation, detecting issues digitally before you make your first physical cut, and saving you lots of time and, of course, money. All this will help you bring your creations to life on the shop floor!

With NC Shop Floor Programmer, you can program 3-axis and wire EDM with full associativity with your model designed in 3DEXPERIENCE SOLIDWORKS or 3D Creator. Here are some of the top highlights:

  • Create & validate 2.5 & 3-axis NC programs
  • Create Wire EDM operations
  • Easy-to-learn user interface
  • Validate NC programs digitally with machine simulation to quickly detect accessibility and collision issues
  • Ensure strong associativity with your design, delivering desired part quality

 

 

 

How can you add NC Shop Floor Programmer to your existing Maker platform at no additional cost?

No action is required for new subscribers to the Maker offer, since NC Shop Floor Programmer will be included automatically. For existing subscribers to the Maker offer who purchased before February 8, 2022, there are a couple required steps to follow to add this new functionality to your existing Maker platform. On or around March 18, 2022, current subscribers to the Maker offer will receive an email from “SOLIDWORKS@community.3ds.com” outlining the exact steps to follow. There is a special link included in this email, just for you, to add NC Shop Floor Programmer to your existing Maker platform at no additional cost. Please make sure this email doesn’t get clobbered by your spam/junk filter!

Where can you find helpful hardware requirements, steps to install, helpful quick start videos and more?

We’ve created a new Wiki branch in the MAKERS | Support community dedicated solely to NC Shop Floor Programmer. It has everything you’ll ever need to start using this new functionality, including several helpful videos to start machining right away. Explore all the nested Wiki sections to take advantage of all the helpful content – including activating included post-processors and creating your own!

Don’t forget about these two active communities, dedicated for all you Makers out there!

Post in the MAKERS | Support community for any issues or questions. You will also find helpful videos to get started with this new NC capability.

Explore the MAKERS | Made In 3D community to connect with fellow makers, share your work, learn tips and tricks, and get inspired.

For those of you that may not be familiar with these professional design tools for hobbies and personal projects, learn more about 3DEXPERIENCE SOLIDWORKS for Makers! Available for just US$9.99/month or US$99/year.

We can’t wait to see what you’ll create. Happy Making!!

Brian Hillner

Brian Hillner

Brian Hillner is a Senior Product Portfolio Manager for SOLIDWORKS, responsible for Education and Early Engagement, and specializes in the intersection of business, technology & user experience. He focuses on creating customer-driven software products tailored for schools, educators and students to develop designers, engineers and dreamers of the future. Prior to joining the Education team, he was the Product Manager for SOLIDWORKS Visualize, eDrawings and the Extended Reality (XR) workflows.
Brian Hillner

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