This blog brings together STEM subjects at all levels for middle school, high school, technical/vocational and college levels.
The lessons reinforce classroom theory in the areas that students find most challenging such as the unit circle, force and stress, 3D geometry and material properties.
As we contribute to your students’ global future, we hope you utilize and participate in these lessons.
This is the last part in a three part series focusing on the SolidWorks deform feature. In this part the surface push deform type will be shown. This feature takes a target body and deforms it using a tool body. This tool body can either be one of the pre-defined shapes or else a user created body. The position and orientation of this tool body can be adjusted using the feature so it is not necessary to have the tool body intersect the target body. I hope you found this video helpful and will trying using this feature in your next model.
This is the second part in a three part series focusing on the SolidWorks deform feature. In this part the curve to curve deform type will be shown. This feature use an initial curve and then deforms it a specified target curve. This curve can either be a sketch entity or else an existing edge or curve. Multiple curve sets can be selected in order to deform the model in multiple directions. I hope you found the video informative.
This is the first part of a three part series focusing on the SolidWorks deform feature. In this part the point deform type will be shown. This feature uses a point or vertex as a location to deform single surfaces or bodies. The radius of the deform region can be changed in order to effect a larger area. The next two videos in this series focus on the curve to curve and the surface push deform types. I hope you find this video helpful and try using this feature in your next model.
This video covers the SolidWorks Indent Feature. The use of this feature as well as the options that are available with this feature are shown. This feature is useful when creating packaging for products as well as when creating stamped products or molds. I hope you find this video helpful and try using this feature in your next model.
This video covers the SolidWorks flex feature which allows you to deform bodies in complex ways. The details of how to use this feature as well as the 4 different flex types are shown. The four flex types are, bend, twist, taper, and stretch. With the flex feature, the user has the ability to control where the center of the feature is located, what part of the model is affected, as well as the extent of the flex feature. I hope you find this video helpful and try using this feature in your next model.
Check out this video that covers the SolidWorks freeform feature. The details of how to use this feature as well as the different options associated with this feature are presented. This tool is very useful in order to create desired shapes that would be next to impossible without this tool. Models that need comfortable grips or that require very complex curvatures can easily be created. The feature allows points to be manipulated along control curves in order to the desired shape.
I hope you find this tool helpful and try using it in your next model.
Check out this video showing some tips and tricks which using sketches. One topic covered in this video is how to change the sketch plane of a sketch once it has already been created. This is a time saving to especially if you have a complex sketch that was drawn on the wrong plane. Others tips that are covered are changing the color of a sketch for easy identification as well as using multiple contours in a sketch.
This video will cover more sketch tools that were not covered in the first part. These tools include offset entities, create new sketch from selection, repair sketch, linear sketch patterns, edit linear sketch patterns and dynamic mirror. The use of these tools can greatly improve the efficiency of creating models. This also includes the ability to find errors in sketches that might prevent features from being made properly. The first part can be found here. I hope you find this video helpful.
For students trying to get through your design projects, or for instructors trying to help your students, My.SolidWorks makes getting the answers you need quicker and easier!
My.SolidWorks is a new online experience that makes engaging with the SolidWorks Community easier than ever. It gives you a single place to find insight and expertise from all over the SolidWorks Community.
The best place to search
If you’re in need of a quick answer to a question, My.SolidWorks provides immediate access to forum discussions, online help, YouTube videos, blog posts and more. You can also search all of those sources for answers with a single click. All of the relevant results are delivered on one page, making it much easier to get in, find an answer, and get back to your design.
Get started
My.SolidWorks is open to anyone at http://my.solidworks.com. You can use My.SolidWorks without registering, but you’ll get the most out of this new site when you’re logged in. Anyone can sign up for an account, and you can access My.SolidWorks using an existing SolidWorks customer account. Sign in or sign up today.
Platforms
My.SolidWorks is supported only on PC browsers (Windows and Mac). Full tablet support and smartphone support are coming soon. Marie
This video covers the basics of some commonly used sketch tools. These include convert entities, intersection curve, split entities, jog line, trim tool, and extend entities. The tools are very useful when creating slightly more complex sketched or if sketch entities need to be created based off existing geometry. I hope you find this helpful.
Recent Comments